GFX.RenderTarget¶
| Name | Mandatory | Description | Default | Type | 
|---|---|---|---|---|
| ⬅️ Input | The input of the shard, if any | Any | ||
| Output ➡️ | The resulting output of the shard | GFX.RenderTarget | ||
| Attachments | No | The list of attachements to create. | none | {{String}} | 
Groups a collection of textures into a render target that can be rendered into