GFX.RenderTarget¶
| Name | Mandatory | Description | Default | Type |
|---|---|---|---|---|
⬅️ Input |
The input of the shard, if any | Any |
||
Output ➡️ |
The resulting output of the shard | GFX.RenderTarget |
||
Attachments |
No | The list of attachements to create. | none |
{{String}} |
Groups a collection of textures into a render target that can be rendered into