GFX.RenderTargetTexture¶
| Name | Mandatory | Description | Default | Type | 
|---|---|---|---|---|
| ⬅️ Input | The input of the shard, if any | GFX.RenderTarget | ||
| Output ➡️ | The resulting output of the shard | GFX.Texture2D | ||
| Name | No | Name of the attachment to retrieve | none | StringNone | 
Retrieve a named attachment from a render target