GFX.RenderTargetTexture¶
| Name | Mandatory | Description | Default | Type |
|---|---|---|---|---|
⬅️ Input |
The input of the shard, if any | GFX.RenderTarget |
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Output ➡️ |
The resulting output of the shard | GFX.Texture2D |
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Name |
No | Name of the attachment to retrieve | none |
StringNone |
Retrieve a named attachment from a render target