GFX.WriteBuffer¶
| Name | Mandatory | Description | Default | Type | 
|---|---|---|---|---|
| ⬅️ Input | The input of the shard, if any | Any | ||
| Output ➡️ | The resulting output of the shard | Any | ||
| Buffer | No | The buffer | none | Var(GFX.Buffer) | 
| RuntimeLength | No | The length of the runtime sized array of the buffer, if any | none | NoneIntVar(Int) | 
Creates a new graphics buffer