Once
| Name |
Mandatory |
Description |
Default |
Type |
⬅️ Input |
|
The input of the shard, if any |
|
Any |
Output ➡️ |
|
The resulting output of the shard |
|
Any |
Action |
No |
The shard or sequence of shards to execute. |
none |
Shard[Shard] |
Every |
No |
The number of seconds to wait until repeating the action, if 0 the action will happen only once per wire flow execution. |
none |
FloatVar(Float) |
Executes the shard or sequence of shards with the desired frequency in a wire flow execution.
Examples
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15 | @wire(main-wire {
Once({
0 >= counter
counter | Log("counter set to 0 only once")
; ; => 0
})
Math.Inc(counter)
counter | Log("counter incremented every time wire executes")
; ; => 1, 2, 3, 4, 5
} Looped: true)
@mesh(main)
@schedule(main main-wire)
@run(main)
|
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21 | @wire(main-wire {
"Hello World, every 1.5s during a wire flow execution" = string1
"Hello World, once during every wire flow execution" = string2
string1
Once(
Action: Log
Every: 1.5
)
string2
Once(
Action: Log
)
} Looped: true)
@mesh(main)
@schedule(main main-wire)
@run(main)
|