Tensor¶
| Name | Mandatory | Description | Default | Type | 
|---|---|---|---|---|
| ⬅️ Input | The input of the shard, if any | [Int][Float] | ||
| Output ➡️ | The resulting output of the shard | Tensor | ||
| Shape | No | The shape of the tensor to create. If not provided, the shape will be inferred from the input. | none | [Int]Var([Int]) | 
| Type | No | The data type of the tensor to create. If not provided, the data type will be inferred from the input. | TensorType::F32 | TensorType | 
| GPU | No | If true, the tensor will be created on the GPU (if available). | false | Bool | 
Creates a tensor from a sequence (or nested sequences) of variables.