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UI

Name Mandatory Description Default Type
⬅️ Input The value that will be passed to the Contents shards of the UI. Any
Output ➡️ The output of this shard will be its input. Object
Contents No The UI contents. none NoneShard[Shard]
Scale No The UI scale none NoneFloatVar(Float)
Queue No The draw queue. none NoneVar(GFX.DrawQueue)

Initializes a UI context