Gizmos.Context¶
| Name | Mandatory | Description | Default | Type | 
|---|---|---|---|---|
| ⬅️ Input | The input of the shard, if any | Any | ||
| Output ➡️ | The resulting output of the shard | Any | ||
| View | No | The view used to render the gizmos.When drawing over a scene, the view should be the same. | none | Var(GFX.View) | 
| ViewSize | No | The size of the view | none | NoneInt2Var(Int2) | 
| Queue | No | The queue to draw into. | none | Var(GFX.DrawQueue) | 
| Contents | No | Actual logic to draw the actual gizmos, the input of this flow will be a boolean that will be true if the gizmo is being pressed and so edited. | none | Shard[Shard]None | 
| Scaling | No | The scaling factor for gizmo elements. | none | NoneFloatVar(Float) | 
| Interactive | No | Used to togle gizmo interactions on/off. | none | NoneVar(Bool) | 
Provides a context for rendering gizmos