Physics.HullShape¶
| Name | Mandatory | Description | Default | Type | 
|---|---|---|---|---|
| ⬅️ Input | A GFX mesh or drawable object. | GFX.MeshGFX.Drawable | ||
| Output ➡️ | Outputs the created physics collisionshape. | Physics.Shape | ||
| MaxConvexRadius | No | The convex radius given to the collision shape. A larger convex radius results in better performance but a less accurate simulation. A convex radius of 0 is allowed | 0.05 | FloatVar(Float) | 
Creates a physics shape from a GFX mesh or drawable input