UI.Variable¶
Name | Mandatory | Description | Default | Type |
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⬅️ Input |
The input of the shard, if any | Any |
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Output ➡️ |
The resulting output of the shard | Any |
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Variable |
Yes | The variable that holds the value. | None |
&Any |
Labeled |
Yes | If the name of the variable should be visible as a label. | None |
Bool |
Examples¶
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